From a high level, Material Design can be perceived as a pyramid of interaction mechanics, patterns, conventions, and styled components, but the foundational principles that permeate each component subtly influence how a user experiences your app. This session will unpack the principles that work at a low level to make Material Design a strong system and how they lay the groundwork for great user experiences.
Liam is a UIUX designer based in NYC. He's helped independent developers, startups, global corporations, and civic organizations invent or improve innovative, human-centered experiences, and has spoken internationally about the future of UIUX. Liam is currently a design advocate at Google, enabling great design across platforms.